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Demo: Mark Of The Past

Demo: Mark Of The Past

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Devlog

  • Small Update: Fixing All Issues (Learn From My Mistakes)
    November 29, 2024 by Dangerous Donut Games
    1
    #Point-and-click, #RenPy, #Game Design, #Graphics, #Adventure, #Animations, #Visuals, #Game mechanics
    Since I told you all the unconventional methods I used and all that went wrong with my point-and-click horror demo, eventually comes the day to fix (most of) my mistakes. Sooo, jump on the ride! 1. *d... Continue reading
  • What Went Wrong in my First Point-and-click Game?
    November 13, 2024 by Dangerous Donut Games#RenPy, #Adventure, #Point-and-click, #Game Design
    Howdy, y’all! A couple of days ago, I shared a Devlog about what went right with my first point-and-click - even though I used some unconventional methods drawn from my non-gamedev background. But o... Continue reading
  • How Did I Successfully Make a Game The Wrong Way?
    November 02, 2024 by Dangerous Donut Games
    2
    #RenPy, #Point-and-click, #Visuals, #Animations, #Graphics, #Game mechanics
    Just to preface this, as everything else I do, I probably will make this Devlog the wrong way because I have never written a Devlog before. That being said that doesn't mean it would be a bad Devlog a... Continue reading
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Updated 21 days ago