Demo: Mark Of The Past
A downloadable demo for Windows, macOS, and Linux
"Mark of the Past" is a psychological mystery that follows Lila, a young woman whose forgotten past begins to unravel through unsettling messages and fractured memories. What she once believed to be a simple birthmark may be tied to a darker, hidden truth from her childhood.
As Lila, you’ll navigate her personal space, interact with friends and family, and uncover pieces of a buried trauma that threatens to resurface. Your choices shape her path, revealing multiple outcomes.
Trigger warning: Teams of trauma, PTSD, suicide and other mental health issues could be present in the game.
If you want to see my progress, towards the full game you can:
Follow my itch.io page: Dangerous Donut Games
Read the Devlogs: Mark of the Past - Devlogs
Follow me on Instagram: Dangerous Donut on Instagram
or leave me a comment telling me how awesome I am. Or that my game sucks. You choose.
Updated | 3 days ago |
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Dangerous Donut Games |
Genre | Visual Novel, Adventure |
Made with | Ren'Py |
Tags | Horror, Meaningful Choices, Mental Health, Mystery, Point & Click, Psychological Horror, storygame, Story Rich |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Accessibility | Subtitles |
Download
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Comments
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This is right up my alley! I love point & click, and I always enjoy interactive messaging in games. The mystery is also very compelling and I'm so looking forward to the full version!
Also, the colors are gorgeous!
Hey, I tried the demo and I it looks very promising!
The artstyle works really well, I find the 3d environment/plain texture combo suits the vibe you're going for. It's stylised without falling into a visual uncanny valley as it sometimes happens to some 3d renpy projects. The black outline of some models does sometimes look a bit inconsistent, but it doesn't distract from the overall picture.
I loved how you use the point and click medium for storytelling, like with the laptop and the mirror (how do you even do that scroll thing in renpy?!). I hope the whole gathering info from computer logs or groupchats is expanded upon, I love when games do that (it's a great way to blend mystery/exploration and drama).
The flavour text also sets up the character and mood very efficiently, I loved how you use text to signal which objects can be interacted with in the point and click bgs (something I should learn from). Overall, the technical aspect was really well executed. The only thing I found was that if you click the set of drawers or the lamp on the right it takes you to the wardrobe scene(that might be intentional or a wip, mentioning it just in case).
It was a really solid demo. Congrats, can't wait for the full version!
heh viewports in RenPy could be scrolled, you just have to give them mousewheel True.
Thank you for the comment! 🌹🌹